Update V1.1 - Released!
V1.1 Patch Notes:
+ Added new Bomb idle animation
+ Added spawn point animation for bomb
+ Added new 3 sec Counter animation for the bomb
+ Updated Bomb Explosion animation
+ Added dust explosion animation for destroyed columns
+ Bombs can now destroy enemies with one blast.
+ Added/enabled basic enemy patroller that roams around platforms.
+ Implemented new instructions screens with images and OK button.
+ Added universal Death animations to enemies when hit by bomb.
+ Disabled the camera following the Player for now.
+ Added new behaviour for bomb and targeting reticle that pops up on enemies.
+ New 'anticipate' player animation implemented for both the planting animation and the wind up when he throws the bomb.
+ Adjusted colliders to platforms
+ Hidden Checkpoint Tip until we start using it in other levels/worlds.
+ Heavily refined Player movement and behaviour
+ Removed the standard jump ability.
NOTE: While this is a significant update to the demo, there may still be collider issues present so we will continue to refine the game as much as possible. More to come!
Get HENOSIS™
HENOSIS™
Into the void, water ventures...
Status | Released |
Author | OddCritterGames |
Genre | Platformer |
Tags | 2D, artgame, Atmospheric, Experimental, Minimalist, punishing, Singleplayer, Surreal |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Patch 2.1Apr 01, 2023
- Netherworld: After 10 months of development, we finally have our latest patch!Oct 16, 2022
- We're now on the Switch!Jul 20, 2021
- Patch 1.5 Released!Jun 14, 2021
- Localization Now Available!Jan 22, 2021
- Halloween 2020 Special Price!Oct 31, 2020
- Version 1.3 Released and Full version now on Itch.io!Aug 20, 2020
- Released!Jul 27, 2020
- Official Launch Trailer and Demo Update (v1.2)!Jul 08, 2020
- Official Website and Trailer Released!Apr 16, 2020
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